A Complete Classification of Ideal Chomp Games on Low-Rank Algebras
Abstract
We completely classify winning strategies in the Ideal Chomp Game played on -algebras R of rank at most 6. In this two-player combinatorial game, players alternately add generators to build an ideal inside a given ring R, with the player who builds an ideal equal to the entire ring losing. We prove that player A has a winning strategy on all -algebras R up to rank 6 except for five specific cases: itself, , and three other local algebras. Our methods combine game-theoretic analysis with the structure theory of Artinian rings and computational verification. We also discuss a classical result of Henson on winning strategies in the Ideal Chomp Game, as well as ideas and open questions about the Ideal Chomp Game on higher-dimensional -algebras.
Cite
@article{arxiv.2511.01673,
title = {A Complete Classification of Ideal Chomp Games on Low-Rank Algebras},
author = {Leopold Karl},
journal= {arXiv preprint arXiv:2511.01673},
year = {2025}
}