English

A 3D radiative transfer framework: XIII. OpenCL implementation

Instrumentation and Methods for Astrophysics 2011-08-01 v2 Earth and Planetary Astrophysics Solar and Stellar Astrophysics

Abstract

We discuss an implementation of our 3D radiative transfer (3DRT) framework with the OpenCL paradigm for general GPU computing. We implement the kernel for solving the 3DRT problem in Cartesian coordinates with periodic boundary conditions in the horizontal (x,y)(x,y) plane, including the construction of the nearest neighbor \Lstar\Lstar and the operator splitting step. We present the results of a small and a large test case and compare the timing of the 3DRT calculations for serial CPUs and various GPUs. The latest available GPUs can lead to significant speedups for both small and large grids compared to serial (single core) computations.

Keywords

Cite

@article{arxiv.1107.5719,
  title  = {A 3D radiative transfer framework: XIII. OpenCL implementation},
  author = {Peter H. Hauschildt and E. Baron},
  journal= {arXiv preprint arXiv:1107.5719},
  year   = {2011}
}

Comments

A&A, in press

R2 v1 2026-06-21T18:43:26.300Z