English

5G MEC Computation Handoff for Mobile Augmented Reality

Networking and Internet Architecture 2023-08-22 v2

Abstract

The combination of 5G and Multi-access Edge Computing (MEC) can significantly reduce application delay by lowering transmission delay and bringing computational capabilities closer to the end user. Therefore, 5G MEC could enable excellent user experience in applications like Mobile Augmented Reality (MAR), which are computation-intensive, and delay and jitter-sensitive. However, existing 5G handoff algorithms often do not consider the computational load of MEC servers, are too complex for real-time execution, or do not integrate easily with the standard protocol stack. Thus they can impair the performance of 5G MEC. To address this gap, we propose Comp-HO, a handoff algorithm that finds a local solution to the joint problem of optimizing signal strength and computational load. Additionally, Comp-HO can easily be integrated into current LTE and 5G base stations thanks to its simplicity and standard-friendly deployability. Specifically, we evaluate Comp-HO through a custom NS-3 simulator which we calibrate via MAR prototype measurements from a real-world 5G testbed. We simulate both Comp-HO and several classic handoff algorithms. The results show that, even without a global optimum, the proposed algorithm still significantly reduces the number of large delays, caused by congestion at MECs, at the expense of a small increase in transmission delay.

Keywords

Cite

@article{arxiv.2101.00256,
  title  = {5G MEC Computation Handoff for Mobile Augmented Reality},
  author = {Pengyuan Zhou and Shuhao Fu and Benjamin Finley and Xuebing Li and Sasu Tarkoma and Jussi Kangasharju and Mostafa Ammar and Pan Hui},
  journal= {arXiv preprint arXiv:2101.00256},
  year   = {2023}
}
R2 v1 2026-06-23T21:41:19.038Z