English

3D Multi-Robot Patrolling with a Two-Level Coordination Strategy

Robotics 2019-06-25 v1 Artificial Intelligence Multiagent Systems

Abstract

Teams of UGVs patrolling harsh and complex 3D environments can experience interference and spatial conflicts with one another. Neglecting the occurrence of these events crucially hinders both soundness and reliability of a patrolling process. This work presents a distributed multi-robot patrolling technique, which uses a two-level coordination strategy to minimize and explicitly manage the occurrence of conflicts and interference. The first level guides the agents to single out exclusive target nodes on a topological map. This target selection relies on a shared idleness representation and a coordination mechanism preventing topological conflicts. The second level hosts coordination strategies based on a metric representation of space and is supported by a 3D SLAM system. Here, each robot path planner negotiates spatial conflicts by applying a multi-robot traversability function. Continuous interactions between these two levels ensure coordination and conflicts resolution. Both simulations and real-world experiments are presented to validate the performances of the proposed patrolling strategy in 3D environments. Results show this is a promising solution for managing spatial conflicts and preventing deadlocks.

Keywords

Cite

@article{arxiv.1906.09591,
  title  = {3D Multi-Robot Patrolling with a Two-Level Coordination Strategy},
  author = {Luigi Freda and Mario Gianni and Fiora Pirri and Abel Gawel and Renaud Dube and Roland Siegwart and Cesar Cadena},
  journal= {arXiv preprint arXiv:1906.09591},
  year   = {2019}
}
R2 v1 2026-06-23T10:01:03.928Z